AI Insights · Timothy · June 2024
Top 5 Historical Games in New Zealand Q2 2024
A look at the performance of the top 5 historical games apps in New Zealand during Q2 2024, with data on downloads, revenue, and active users.
During the second quarter of 2024, the top 5 historical games in New Zealand delivered a mix of impressive performance metrics across downloads, revenue, and active users on a unified platform. Here’s a detailed look at their performance:
Royal Match from Dream Games saw a steady increase in weekly revenue, peaking at approximately $77.3K in the week of June 10. Weekly downloads exhibited a gradual decline, starting from 4.3K in early April and dropping to 2.7K by the end of June. On the other hand, weekly active users demonstrated consistent growth, rising from 56.3K in early April to a peak of 61.9K in mid-June before settling at 59.1K by the end of the quarter.
Rise of Kingdoms by Lilith Games experienced fluctuating weekly revenue, with a high of $14.6K during mid-April and a low of $10.2K in late June. Weekly downloads showed variability, peaking at 777 in the first week of June. The app’s active user base followed a similar pattern, starting at 1.6K in early April, peaking at nearly 2K by mid-June, and ending the quarter at 1.7K.
June’s Journey: Hidden Objects from wooga saw its weekly revenue peak at $11.6K in late April, with a general declining trend towards the end of the quarter, finishing at $8.5K. Weekly downloads remained relatively stable with minor fluctuations, averaging around 300-400 downloads per week. Active users peaked in late April at 7.2K, with a slight decrease to 6.2K by the end of June.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED experienced a notable peak in weekly revenue in late June at $10.3K. Weekly downloads saw a significant increase from just 36 in early April to 62 by the end of June. Active users remained relatively stable, peaking at 1.2K in late April and ending the quarter at just over 1K.
King's Choice by ONEMT PTE.LTD. had its highest weekly revenue in mid-April at $7.3K, with revenue generally declining towards the end of the quarter, ending at $4.7K. Downloads saw a significant drop from 331 in early April to just 82 by the end of June. Active users saw a peak of 1.8K in late April, with a decline to 1.2K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.